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- #ifndef __MSBitMapLib__
- #define __MSBitMapLib__
-
- #include <QuickDraw.h>
-
- #define MSStr255 unsigned char *
-
- void MSEraseBitMap (
- BitMap *theBitMap);
- BitMap *MSNewBitMap (
- short *bitsWide,
- short *bitsHigh);
- int MSGoodBitMap (
- BitMap theBitMap);
- int MSBitIsSet (
- short x,
- short y,
- BitMap *theBitMap);
- void MSSetTheBit (
- short x,
- short y,
- BitMap *theBitMap);
- void MSClearTheBit (
- short x,
- short y,
- BitMap *theBitMap);
- void MSDrawRotatedText (
- short xPixel,
- short yPixel,
- Str255 theText);
-
- #endif